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Mika

Practical config

Use mika in configs. Aliases: None listed.

Code

mika char lvl=90/90 cons=0 talent=9,9,9;
mika add weapon="favoniussword" refine=5 lvl=90/90;
mika add set="emblemofseveredfate" count=4;
mika add stats hp=4780 atk=311 atk%=0.466 cr=0.311 cd=0.622 er=0.110;

Combo recipes

Safe basic loop

This is the safest starter pattern. It checks if skill/burst are ready before pressing them, then uses attacks as filler. Use it when you do not know a character combo yet.

if .character.skill.ready

This reads the cooldown. If it says ready, the action can be used now. If it is false, the sim skips that action.

attack:3

`attack:3` means three normal attacks in a row. Change the number while you test.

No infinite loop here

This helper runs once when you call it. Put the repeated rotation outside, in your main `for` loop.

Code

fn mika_basic_loop() {
  if .mika.skill.ready {
    mika skill;
  }
  if .mika.burst.ready {
    mika burst;
  }
  mika attack:3;
}

Use skill[hold=...]

0 for Tap (default), 1 for Hold.

skill[hold=...]

Action params go inside brackets on the exact action you are casting.

Code

mika skill[hold=1];

Actions you can write

attack usable directly

Code

mika attack:3;

charge Need to use attack right before charge.

Code

mika attack, charge;

skill usable directly

Code

mika skill;

burst usable directly

Code

mika burst;

dash usable directly

Code

mika dash;

jump usable directly

Code

mika jump;

walk usable directly

Code

mika walk;

swap usable directly

Code

mika swap;

Special action params

skill[hold=...] - 0 for Tap (default), 1 for Hold.

Code

mika skill[hold=1];

Fields for conditions

No special entries documented.

Frames

Video credit: Kolibri#7675
Count: Sheet (credit: Kolibri#7675)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
N10.020.01falsefalse
N20.020.01truefalse
N30.020.01falsefalse
N4-100.01truefalse
N4-200.01truefalse
N50.040.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1BoxPlayer----1.82.5-
N2CirclePlayer-0.21.6----
N3BoxPlayer-0.5--2.52.5-
N4-1CirclePlayer--0.3445---
N4-2CirclePlayer--0.3445---
N5BoxPlayer-1--1.55-

Known issues

Does not have any known issues

Names

  • mika

Legal Actions

AbilityLegalNotes
attack-
chargeNeed to use attack right before charge.
aim-
skill-
burst-
low_plunge-
high_plunge-
dash-
jump-
walk-
swap-

Params

AbilityParamDescription
skillhold0 for Tap (default), 1 for Hold.

Fields

Does not have any fields