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Ineffa

Practical config

Use ineffa in configs. Aliases: None listed.

Code

ineffa char lvl=90/90 cons=0 talent=9,9,9;
ineffa add weapon="favoniussword" refine=5 lvl=90/90;
ineffa add set="emblemofseveredfate" count=4;
ineffa add stats hp=4780 atk=311 atk%=0.466 cr=0.311 cd=0.622 er=0.110;

Combo recipes

Safe basic loop

This is the safest starter pattern. It checks if skill/burst are ready before pressing them, then uses attacks as filler. Use it when you do not know a character combo yet.

if .character.skill.ready

This reads the cooldown. If it says ready, the action can be used now. If it is false, the sim skips that action.

attack:3

`attack:3` means three normal attacks in a row. Change the number while you test.

No infinite loop here

This helper runs once when you call it. Put the repeated rotation outside, in your main `for` loop.

Code

fn ineffa_basic_loop() {
  if .ineffa.skill.ready {
    ineffa skill;
  }
  if .ineffa.burst.ready {
    ineffa burst;
  }
  ineffa attack:3;
}

Actions you can write

attack usable directly

Code

ineffa attack:3;

charge Need to use attack right before charge.

Code

ineffa attack, charge;

skill usable directly

Code

ineffa skill;

burst usable directly

Code

ineffa burst;

dash usable directly

Code

ineffa dash;

jump usable directly

Code

ineffa jump;

walk

Code

ineffa walk;

swap usable directly

Code

ineffa swap;

Special action params

No special entries documented.

Fields for conditions

No special entries documented.

Frames

Video credit: caramielle.
Count: Sheet (credit: caramielle.)

Hitlag Data

AbilityHalt TimeScaleDefense HaltDeployable
N10.060.01truefalse
N20.060.01truefalse
N3-20.060.01truefalse
N40.10.01truefalse

AoE Data

AbilityShapeCenterOffset XOffset YRadiusFan AngleBox XBox YNotes
N1CirclePlayer-0.31.6----
N2CirclePlayer-0.51.6----
N3-1BoxPlayer-0.2--2.82-
N3-2BoxPlayer--0.2--2.82-
N4BoxPlayer-0.5--2.44-

Known issues

Does not have any known issues

Names

  • ineffa

Legal Actions

AbilityLegalNotes
attack-
chargeNeed to use attack right before charge.
aim-
skill-
burst-
low_plunge-
high_plunge-
dash-
jump-
walk
swap-

Params

Does not have any ability params

Fields

Does not have any fields