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Nefer

Practical config

Use nefer in configs. Aliases: None listed.

Code

nefer char lvl=90/90 cons=0 talent=9,9,9;
nefer add weapon="favoniussword" refine=5 lvl=90/90;
nefer add set="emblemofseveredfate" count=4;
nefer add stats hp=4780 atk=311 atk%=0.466 cr=0.311 cd=0.622 er=0.110;

Special notes

Test toggle

Use `permaveil=1` only for testing. It forces the permanent Veil path and should not be used for a normal rotation.

Code

nefer char lvl=90/90 cons=0 talent=9,9,9 +params=[permaveil=1];

Stance loop

The first `skill` enters the stance. While the status is active, a second `skill` uses the alternate route.

Code

nefer skill;
nefer skill;

Combo recipes

Safe basic loop

This is the safest starter pattern. It checks if skill/burst are ready before pressing them, then uses attacks as filler. Use it when you do not know a character combo yet.

if .character.skill.ready

This reads the cooldown. If it says ready, the action can be used now. If it is false, the sim skips that action.

attack:3

`attack:3` means three normal attacks in a row. Change the number while you test.

No infinite loop here

This helper runs once when you call it. Put the repeated rotation outside, in your main `for` loop.

Code

fn nefer_basic_loop() {
  if .nefer.skill.ready {
    nefer skill;
  }
  if .nefer.burst.ready {
    nefer burst;
  }
  nefer attack:3;
}

Actions you can write

No special entries documented.

Special action params

No special entries documented.

Fields for conditions

No special entries documented.

Frames

Character does not have any frames video

Hitlag Data

No hitlag data for character

AoE Data

No AoE data for

Known issues

Does not have any known issues

Names

Does not have any known names

Legal Actions

Does not have any known legal actions

Params

Does not have any ability params

Fields

Does not have any fields