Skip to main content

Sapwood Blade

Practical config

Use sapwoodblade in a weapon line. Aliases: sapwood

Code

character add weapon="sapwoodblade" refine=1 lvl=90/90;

Special notes

Leaf pickup delay

This belongs to the Leaf weapon series. `pickup_delay` controls how many frames pass before the active character picks up the Leaf after the weapon procs.

Code

bennett add weapon="sapwoodblade" refine=5 lvl=90/90 +params=[pickup_delay=60];

Manual Leaf pickup

Use the `pickup` action when you want a specific character to grab the Leaf manually instead of relying only on `pickup_delay`.

Code

bennett add weapon="sapwoodblade" refine=5 lvl=90/90 +params=[pickup_delay=0];
bennett skill;
nefer pickup;

Who receives the Leaf

The active character at pickup time gets the Leaf. If you need the carry to receive it, swap before the delay ends.

Code

nahida skill;
bennett skill;
sleep(30);
alhaitham attack; # active before pickup_delay=60 ends

Combo recipes

Equip and test with one real hit

Weapons usually trigger from the holder's own hits, stacks, swaps, reactions, or starting params. Put the weapon on the real holder and test one simple action first.

Holder

The equipped character is the one whose hits and passive checks matter.

Do not assume

If the passive needs crit, reaction, swap, or field time, a random teammate action will not prove it works.

Code

character add weapon="sapwoodblade" refine=1 lvl=90/90;
character skill;

Test pickup_delay

Number of frames until the Leaf is picked up by the active character after every proc.

+params=[...]

Weapon params go on the weapon line.

Testing state

Starting params are useful for comparisons, but may skip natural ramp-up.

Code

character add weapon="sapwoodblade" refine=1 lvl=90/90 +params=[pickup_delay=10];

Special params

+params=[pickup_delay=...] - Number of frames until the Leaf is picked up by the active character after every proc.

Code

character add weapon="sapwoodblade" refine=1 lvl=90/90 +params=[pickup_delay=10];

Fields for conditions

No special entries documented.

AoE Data

No AoE data for weapon

Known issues

Does not have any known issues

Names

  • sapwoodblade
  • sapwood

Params

AbilityParamDescription
Sapwood Bladepickup_delayNumber of frames until the Leaf is picked up by the active character after every proc.

Fields

Does not have any fields