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Lost Prayer to the Sacred Winds

Practical config

Use lostprayertothesacredwinds in a weapon line. Aliases: lostprayer

Code

character add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90;

Combo recipes

Start stacks for tests

Use its param when you want a fixed stack count instead of waiting on field.

Code

wanderer add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90 +params=[stacks=4];

Equip and test with one real hit

Weapons usually trigger from the holder's own hits, stacks, swaps, reactions, or starting params. Put the weapon on the real holder and test one simple action first.

Holder

The equipped character is the one whose hits and passive checks matter.

Do not assume

If the passive needs crit, reaction, swap, or field time, a random teammate action will not prove it works.

Code

character add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90;
character skill;

Test stacks

Number of stacks to gain at the beginning. Default 0, maximum 4.

+params=[...]

Weapon params go on the weapon line.

Testing state

Starting params are useful for comparisons, but may skip natural ramp-up.

Code

character add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90 +params=[stacks=1];

Special params

+params=[stacks=...] - Number of stacks to gain at the beginning. Default 0, maximum 4.

Code

character add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90 +params=[stacks=1];

Fields for conditions

No special entries documented.

AoE Data

No AoE data for weapon

Known issues

Does not have any known issues

Names

  • lostprayertothesacredwinds
  • lostprayer

Params

AbilityParamDescription
Lost Prayer to the Sacred WindsstacksNumber of stacks to gain at the beginning. Default 0, maximum 4.

Fields

Does not have any fields