Lost Prayer to the Sacred Winds
Practical config
Use lostprayertothesacredwinds in a weapon line. Aliases: lostprayer
Code
character add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90;Combo recipes
Start stacks for tests
Use its param when you want a fixed stack count instead of waiting on field.
Code
wanderer add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90 +params=[stacks=4];Equip and test with one real hit
Weapons usually trigger from the holder's own hits, stacks, swaps, reactions, or starting params. Put the weapon on the real holder and test one simple action first.
Holder
The equipped character is the one whose hits and passive checks matter.
Do not assume
If the passive needs crit, reaction, swap, or field time, a random teammate action will not prove it works.
Code
character add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90;
character skill;Test stacks
Number of stacks to gain at the beginning. Default 0, maximum 4.
+params=[...]
Weapon params go on the weapon line.
Testing state
Starting params are useful for comparisons, but may skip natural ramp-up.
Code
character add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90 +params=[stacks=1];Special params
+params=[stacks=...] - Number of stacks to gain at the beginning. Default 0, maximum 4.
Code
character add weapon="lostprayertothesacredwinds" refine=1 lvl=90/90 +params=[stacks=1];Fields for conditions
No special entries documented.
AoE Data
Known issues
Names
- lostprayertothesacredwinds
- lostprayer
Params
| Ability | Param | Description |
|---|---|---|
Lost Prayer to the Sacred Winds | stacks | Number of stacks to gain at the beginning. Default 0, maximum 4. |