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Sword of Narzissenkreuz

Practical config

Use swordofnarzissenkreuz in a weapon line. Aliases: narzissenkreuz

Code

character add weapon="swordofnarzissenkreuz" refine=1 lvl=90/90;

Combo recipes

Equip and test with one real hit

Weapons usually trigger from the holder's own hits, stacks, swaps, reactions, or starting params. Put the weapon on the real holder and test one simple action first.

Holder

The equipped character is the one whose hits and passive checks matter.

Do not assume

If the passive needs crit, reaction, swap, or field time, a random teammate action will not prove it works.

Code

character add weapon="swordofnarzissenkreuz" refine=1 lvl=90/90;
character skill;

Test arkhe

0 for Pneuma, 1 for Ousia (default).

+params=[...]

Weapon params go on the weapon line.

Testing state

Starting params are useful for comparisons, but may skip natural ramp-up.

Code

character add weapon="swordofnarzissenkreuz" refine=1 lvl=90/90 +params=[arkhe=1];

Special params

+params=[arkhe=...] - 0 for Pneuma, 1 for Ousia (default).

Code

character add weapon="swordofnarzissenkreuz" refine=1 lvl=90/90 +params=[arkhe=1];

Fields for conditions

No special entries documented.

AoE Data

No AoE data for weapon

Known issues

Does not have any known issues

Names

  • swordofnarzissenkreuz
  • narzissenkreuz

Params

AbilityParamDescription
Sword of Narzissenkreuzarkhe0 for Pneuma, 1 for Ousia (default).

Fields

Does not have any fields