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アニメーション速度

攻撃速度

アニメーション速度(ATK SPD)は、通常攻撃のアニメーションを速くし、必要フレーム数を減らすキャラクター能力です。 In Evilsim, ATK SPD starts at 0 (normal animation speed, 100% ATK SPD) and caps at 0.6 (160% ATK SPD).

In Evilsim, ATK SPD is modelled like this:

action frames with ATK SPD(action frames, Current ATK SPD)=action framesmin(Current ATK SPD,0.1+Current ATK SPD0.12)action frames\text{action frames with ATK SPD(action frames, Current ATK SPD)} = \text{action frames} - \lfloor \text{min}(\text{Current ATK SPD}, 0.1+\frac{\text{Current ATK SPD}-0.1}{2}) * \text{action frames}\rfloor
危険

The current implementation of ATK SPD in Evilsim has some flaws:

  • ATK SPD currently snapshots in Evilsim, but it does not snapshot ingame.
  • ATK SPD does not adjust the hitmark timing in Evilsim, but it does ingame. This makes some action cancels still take the same amount of time as without any ATK SPD.
  • ATK SPD does not decrease frames in an intuitive way ingame. The current formula is an approximation that is not accurate for all characters.

Eula's N1 if followed by N2 takes 34 frames at 60 fps. If she currently has 130% ATK SPD, then her N1 will take this amount of frames:

action frames with ATK SPD(34, 0.3)=34min(0.3,0.1+0.30.12)34=34min(0.3,0.2)34=340.234=346.8=346=28\text{action frames with ATK SPD(34, 0.3)} = 34 - \lfloor \text{min}(0.3, 0.1+\frac{0.3-0.1}{2}) * 34 \rfloor = 34 - \lfloor \text{min}(0.3, 0.2) * 34 \rfloor = 34 - \lfloor 0.2 * 34 \rfloor = 34 - \lfloor 6.8 \rfloor = 34 - 6 = 28

全体アニメーション速度

全体アニメーション速度は、キャラクターのすべての行動を速くできる能力です。 全体アニメーション速度 starts at 100% (normal animation speed) and caps at 140%. This stat is usually applied conditionally based on which actions it should affect. 例えば, Itto's 重撃 ATK SPD and Dehya's Flame-Mane's Fist strike speed increase is implemented this way.

危険

The implementation of this shares the same problems as ATK SPD.

移動速度

移動速度 shares the same cap as 全体アニメーション速度 and it only affects the character's animation speed while walking, dashing, jumping or during certain alternative movement techniques like Sayu's 元素スキル or Yelan's 元素スキル.

危険

移動速度は未実装です。Evilsim でプレイヤーが移動する方法は teleportation だけです。